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Stayka's World of Darkness Stuff | Technocracy Duisburg Campaign
Name: Minoes Concept: Genegineered Ghost Convention: NWO Methodolgy: Operatives Essence: Questing Nature: Bon Vivant Demeanor: Bon Vivant Strength: 3 Dexterity: 7 (Feline Grace) Stamina: 4 (Tough as Nails) Charisma: 1 Manipulation: 2 Appearance: 4 (Sexy) Perception: 3 Intelligence: 2 Wits: 3 Talents: -------- Alertness: 4 (2fb) (Closed Environments) Athletics: 3 Brawl: 4 (4fb) (Dirty Fighting) Dodge: 3 Skills: ------- Drive: 4 (2fb) (Motor Bikes) Firearms: 4 (4b) (Sniping) Demolition: 1 Stealth: 4 (2fb) (Silent Movement) Technology: 1 Security: 3 (if lockpicking is covered by this skill) Gunsmithing: 2 Meditation: Knowledges: ----------- Computer: 3 Linguistics: 3 (French, English, German, Dutch, Russian) Medicine: 1 Backgrounds: ------------ Enhancement: 5 (4fb) Genius: 3 (2fb) Spheres: -------- Correspondence 1 Entropy 1 Forces 2 Life 1 Mind 1 Prime 2 Time 1 (7fb) Arete: 3 (4fb) Willpower: 7 (2fb) Merits: ------- Catlike Balance (1fb) Ambidexterity (1fb) Flaws: ------ Construct (-2fb) Curiosity (-2fb) Demented Eidolon (Akashic) (-3fb) Enemy (-3fb) Biomods: -------- Skeletal Enhancement: extra bruised health level (2 points) Physical Structure Enhancement: +2 dex, +1 str, +1 sta (8 points) Claws: Diff 6, Str+2 (2 points) Foot Pads: Reduces the difficulty of Stealth and Athletics rolls (not by how much (probably -2), barefooted) (1 point) Night Eyes: See in the Dark. (2 points) Biomod Side effects: -------------------- Always hungry, increased food requirements. Color Blindness High Irritation Levels (she's irritated really fast) Laziness (doesn't like to get into action) Restlessness (when ready for action, delay isn't a wise thing) Permadox: 2 points Notes: ------ Couldn't help it, but it was pointed out to me how much this character looks like dark angel. So I've decided to pick up driving and especially driving a motor-bike too. Name: Minoes Created: 22-12-1988 Age: 10 Apparent Age: 20 Place of Creation: Brussels, Belgium Minoes was created by somewhat mentally disturbed Son of the Ether Harm Enink, who had a sick obsession with Cat-Girls. She is the third in the series of Cat-Girls created to serve his perverted needs. The Union managed to discover what the Son of the Ether was up to when Minoes was about a year old. She by then looked like she was at least ten years old. During the attempt to stop this mad-man the two other girls were killed in their attempt to rescue Harm Enink from the invading strangers. The Son of the Ether was killed by cross-fire. After the raid on the laboratory Minoes was taken to a Progenitor laboratory to be studied. There a woman, Elske Vervuren who took pitty in the poor girl and made it her task to make sure that this girl wasn't treated as any other construct. After a routine medical examination they discovered that the poor girl had several strains of cat DNA and was physically much older than mentally. She had also been sexually abused. Furthermore her aging process was closer to that of a cat than that of a human, but he genes that caused this problem were easily located and soon the Progenitors managed to fix them. From this point on Minoes would age like normal humans. About 3 years after her "rescue" Minoes was allowed into a school for children of Union employees. She managed to adapt quickly to a life with normal children, but her temper, laziness and unusual physical properties made her almost a problem case. After a view warnings Minoes learned some tricks and was almost never caught doing some new kind of misschief. Unfortunately after only 2 years in school Minoes Awakened. She wasn't fit for a mundane school anymore and she was placed in the care of the NWO to be trained as an Agent. Her talents for not being caught as well as her exceptional physical qualities soon made it clear that she was to be trained as a field agent. Her training concentrated mostly on her strong points and her social skills definately suffered from a lack of training. But her superiors there did not care much about her attitude problems. She was a darn fine agent. But Minoes did not take well to life in the Construct. She found it confining, but with her new talents and her lack of social interaction and qualification for social interaction with the unelightened citizens, she was forbidden to leave the Construct. So Minoes ran away one night and returned to the Construct on time for her work. She was confined to quarters for about a year, but after that years Minoes took of again. Not willing to lose a good agent, who just wanted to move along more freely they allowed her that under supervision. But who would willingly babysit a girl who's physical age and needs were that of a 20 year old, but who's mental age was somewhere between a child and an adult who has done too much. Procedures: ----------- Stealth Suit Forces 2/Prime 2, Correspondence 1 (Diff ? Treshold ?) Apparatus: Skintight full body suit with special headgear for eyes and ears. This suit leaves the soles of the foot uncovered. Special Adaptation for Minoes. Effect: Works like a cloaking device. Folds infrared to visible light around her body. Makes her virtually invisible when not moving and blurry when she does. She can see through the goggles of the mask. GPS Motion Detector Correspondence/Forces/Life/Mind 1, Prime 2 Apparatus: multiscanner, GPS system Effect: The GPS system is constantly updated with information about her current area (Landscape of the Mind) by means of a multiphasic scanner that also detects lifesigns (larger than a mouse) (Life), prime energy (Prime) and motion (Forces). The image from the GPS system is projected on the inside of her goggles (see through). Infrared Goggles Forces 1, Prime 2 Apparatus: goggles Effect: See infrared beams. Hands of Death Forces 2 Apparatus: Training (Brawl)
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