This page was last modified: 2005/01/30
Stayka's World of Darkness Stuff | Digital Web Campaign
Name: Marcello Keagan Nature: Conniver Tradition: OoH bani Thig Player: Ding0 Essence: Dynamic Concept: Shrink Chronicle: DWA Demeanor: Architect Cabal: ?? Strength: 2 Charisma (Trustworthy): 4 Perception: 3 Dexterity: 2 Manipulation (Persuasive): 4 Intelligence: 3 Stamina: 2 Appearance: 2 Wits: 3 Alertness: Crafts: Academics: 3 Athletics: Drive: 1 Computer: 2 Awareness: 2 Etiquette: 2 Cosmology: 1 Brawl: Firearms: Enigmas: Dodge: Meditation: 2 Investigation: 1 Expression: 2 Melee: Law: 1 Intimidation: 1 Performance: Linguistics: 2 Leadership: 2 Stealth: Medicine: 4 (Pharmaceuticals) Streetwise: 2 Survival: Occult: 3 Subterfuge: 3 Technology: Psychology: 4 (Behavior Modification) Correspondence: 2 Life: 3 Prime: 2 Entropy: Matter: Spirit: Forces: 2 Mind: 4 Time: Backgrounds: Arcane 4, Avatar 3, Resources 3 Arete: 4 Willpower: 6 Dynamic: 1 Entropic: Static: Flaw: Dark Fate (-5P) Born as the child of an Irish dockworker and the daughter of a Mafioso, Marchello had a pretty normal life. Nobody got whacked around his family, his parents werent involved, and he had normal friends and went to a normal school. He always had a talent of getting people to do what he wanted and he also had the habbit of not harming their trust in him. He went to college and after that he attended a second grade university. He was never interested in sports much, but more into the science of the human mind. After graduation he got a job working for the police. One day when making trying to identify a criminal he examined the body which started talking to him, well not the body, but the person, the person told him everything he knew about the criminal. And trying to come up with a decent profile using this information (which was wrong, but perhaps it was his great skill) he suddenly stood next to the criminal... planning his next move, and Marcello knew what he was thinking)..... This happened a few more times, but unfortunately the events were also very unpredicatable. He tried to figure out what he was and one day he was contacted by a woman who told him that he was a Mage, a spellcaster, a wielder of magic, a certifiable nutcase....or so Marcello thought. Until he was shown....Marcello had a hard time believing things, but he was a quick study. A little unorthodox, perhaps even a nutcase, but he figured things out....not the way it was meant to be done, but another way...using both Magic and Science...or actually..... Eventually the woman, his mentor for a while gave up and introduced him to a friend of hers... A nutcase she called him, but he could probably teach Marcello what to do and what not. This is how Marcello became a member of the OoH bani Thig. After being captured by the Union, and having a nice talk with Agent Kevin Grey, Marcello became intrigued by the possibilities the Union had to offer him, and how much the Union's goals were equal to his own. So that's how he changed at least part of his Paradigm to a Technocratic Methodology. I was forcefully "rescued" from the Technocracy by a bunch of strangers. The two that were most noticeable to me were the Captain of that strange ship of theirs - AC Newton - I think and a really strange Dreamspeaker, called Moonchild Farstrider and something more. AC Newton seems interested in Kevin, a bit more interested than I like, while Miss Farstrider told me she was a Shaman of Unicorn, she met strange things called Garou and is suffering from MPD. She is interesting, professionally spoken of course. ----------------------------------------------------------------- Notes: NWO Mind Procedures ? Psychiatric and Psychological practices NWO Operative Methodology ? Covert Intelligence Page 118/119 (GTT) last two Methodologies sound interesting too ----------------------------------------------------------------- Notes: 11 XP gained from private and group session.10 XP gained from 2 sessions.18 XP spent to get to Prime 213 XP gained from 2 sessions. 5 XP gained from session. 4 XP gained from session (just talk no action) 4 XP gained from session 25/03/200324 XP spent raising Mind 3 to Mind 4
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